Also, take into consideration that the size of the image you may enter won’t be changed. In case an image-url is not valid you may encounter delays in every load of game’s pages. Avoid entering a url of a page that usually transfers or deletes image-files. The selected icon will be displayed on the quick bar. This name will be displayed on the quick bar.ģ. In this field enter a text that will be displayed as a title of your entry when you hover over its name on the quick bar.Ĥ. In this field you may add an icon’s url or you can pick one from the embedded list. Note that any script code must have the tag javascript: on the beginning.Ģ. Enter a name for your entry. REQUIRED FIELD In this textarea you must enter the url-address of an external link or a javascript code. These options and their uses are as described below:ġ. Probably this should have gone into the suggestions forum I dont know.From the Settings menu, on the right of the top-bar menu of the game, click on Quick bar option.Ĭlick on Add new link to load a new script.Īdding a new link offers you some various options that you may modify to your will. So just implement on mobile what is currently implemented on desktop so whoever still wants to have those buildings shown can view them, whoever doesnt like to have them shown can hide those. Now there are players who like to have those buildings still shown on the Headerquarters. so it goes against the principle of keeping things as clean as possible on mobile. The more elements we add in a mobile screen the heavier it gets. On mobile we fight against time, we try to do the more things on the minimum amount of time but we cant do that when we have to scroll a lot or when we have to wait for all those un-needed images to finish loading or for the view to render. IMO these settings should be valuable also for mobile, especially for mobile. On desktop there are settings that hide these kind of buildings. On mobile app when a player goes on headquarter to upgrade buildings he can see a list of his current upgrade commands and right below that a full list of the buildings.īuildings that can be upgraded and buildings that can not be upgraded or even buildings that have finished upgrade, so they are fully upgraded. Two very differing goals in browser vs app it seems. The app feels like a toy designed to do some small things one at a time and is just there to look pretty. It's based on getting a lot done in little time. Can't for the love of myself find the way to decommission nobles on mobile.(Some quick bars have links, the game should be able to convert links into usable ones on mobile.) Here's another one, there's no quick bar, or way to access it.Two very differing goals in browser vs app it seems.Įdit: Will continue updating this as I find more. Can't configure whether to show or hide completed buildings in the Head Quarters.Can't manage flags or see which flag is in each village from 'Research Overview'.When requesting resources in the market, the message about requesting more that can fit in the warehouse does not exist.Can't see the troop contents in shared commands.In browsers there's a fully functional back button. Many a times I find when I open the menu on the bottom left, I can't go back to where I was because tapping the menu again does not close it. ![]() Can't return to what I was doing after opening a menu. ![]() (Useful stuff like troops at home and such like we have on browser) Possibly have a village overview mode where a portion of the screen is allocated for village overviews when you tap or position your location over a village.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |